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- -------------------------
- Super Easy Polygon Modeler
- "Rokkaku-Daioh"
- Version 5.0
- -------------------------
- Copyright (C) 1995 Shusaku Furushima
-
-
- ##### What is Rokkaku-Daioh ? #####
- Rokkaku-Daioh (Roku) is a new concept 3-D graphics tool.
- You can generate 3-D polygon models automatically from 2-D drawings.
-
- #####Required System#####
- System software---System7.0 or later (Includes System7.5).
- Hardware---256(or more) Color machine is better.
- Both 68K Mac & PowerMac are welcome (Fat binary).
-
- #####Files in Archive#####
- Rokkaku-Daioh50 ---Rokkaku-Daioh itself.
- ReadMeFirst ---This document.
-
- Ayu ---Sample files.
- IwaJiji
- Ojisan2
- ColorSample
- Flight
- Sphere & Cube
- Cone & Cylinder
-
- #####How to use Rokkaku-Daioh#####
- There are Help pictures in [Help…] under Apple menu. But they do not describe all
- commands in Rokkaku-Daioh. So, try & learn yourself. :-)
-
- #####Development Environment#####
- OS--- Kanji-Talk7.5 (System7.5 Japanese version)
- Language--- CodeWarriorGold5 + ThinkClassLibraly 2.0.3
- Machine--- PowerMac7100/66AV + memory 16M
-
- #####Technology of Rokkaku-Daioh#####
- There are several methods to get 3-D models from 2-D pictures. The methods
- are researched as "Computer Vision".
-
- 1. Shape from Shading
- Get 3D model from shaded pictures.
- 2. Shape from Motion
- Get 3D model from several pictures from different angles. It is difficult to
- draw same 3D object precisely from different angles for designers.
- 3. Shape from Polygon, Shape from Right-angled Corners
- It is difficult to apply this method for curves and curved surfaces.
- 4. Shape from Symmetry (Rokkaku-Daioh)
- It is difficult to make non-symmetrical object.
-
- Methods used in Rokkaku-Daioh are described in the documents below.
-
- [1] H.Mitsumoto et al,"3-D Reconstruction Using Mirror Images Based on a Plane
- Symmetry Recovery Method",IEEE Trans on Pattern analysis and Machine
- intelligence, Vol.14 No.9, pp941-946, 1992.
- [2] S.Kanai et al, "Generation of Free-Form Surface Models by Understanding
- Geometric and Topological Constraints on Rough Sketches", PrePrint of IEEE
- International Conference on Systems Engineering, September17-19,1992
- (in Special Session).
-
- #####Thanks######
- This software is based on the research in Tokyo Institute of Technology.
- I thank Dr.Kanai and people in his lab. I thank my friends in Japan.
- And i thank Otto.G who sent me great report of beta version. And i thank
- Masafumi.U who told me some technical comments.
-
- #####About Distribution#####
- Rokkaku-Daioh is a freeware, and it may be freely distributed. The Developer of
- Rokkaku-Daioh (it's me) is not liable for any damages resulting from
- Rokkaku-Daioh.
-
- #####My Address#####
- Please send me a mail or a PostCard, and tell me your impression of Rokkaku-
- Daioh.
-
- <<E-mail>>
- ISN01033@niftyserve.or.jp
-
- <<address>>
- Shusaku Furushima
- Kopo-kamakura203, Sengoku 3-9-7, Bunkyo-ku, 112 Tokyo, Japan
-
- [eof]
-